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Unity Water Shader study 1.0

Water shader made in Unity's Amplify Shader (URP renderpipeline). Did a lil study on ocean water and lake. Still little bit of details to add-in. So far the most challenging one I did. Terrain was done with world creator professional + Nature render. The Nokobot ship is a free asset I download from Unity Store. The water caustic part I learned by watching one of the PolyToots video here :- https://www.youtube.com/watch?v=zD6GV6bZenM